Links
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The 4 questions to ask in a cognitive walkthrough
Dr. David Travis outlines the 4 questions to ask during a cognitive walkthrough and gives some useful real-world relatable examples.
The cognitive walkthrough is a formalised way of imagining people’s thoughts and actions when they use an interface for the first time.
4 questions during a cognitive walkthrough
- Will the customer realistically be trying to do this action?
- Is the control for the action visible?
- Is there a strong url between the control and the action?
- Is feedback appropriate?
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How to Conduct a Cognitive Walkthrough
IXD Foundation overview of the cognitive walkthrough method.
If given a choice – most users prefer to do things to learn a product rather than to read a manual or follow a set of instructions.
Four questions during a cognitive walkthrough:
Blackmon, Polson, et al. in 2002 in their paper “Cognitive walkthrough for the Web”
- Will the user try and achieve the right outcome?
- Will the user notice that the correct action is available to them?
- Will the user associate the correct action with the outcome they expect to achieve?
- If the correct action is performed; will the user see that progress is being made towards their intended outcome?
How cognitive walkthroughs differ from heuristic evaluation.
- Cognitive walkthroughs - goal and task focused
- Heuristic evaluation - focus on entire product
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Cognitive Walkthroughs
Brad Dalrymple gives an overview of the cognitive walkthrough method and shares a useful test spreadsheet template.
Steps
- Identify the user goal you want to examine
- Identify the tasks you must complete to accomplish that goal
- Document the experience while completing the tasks
Cognitive walkthrough questions:
- Will users understand how to start the task?
- Are the controls conspicuous?
- Will users know the control is the correct one?
- Was there feedback to indicate you completed (or did not complete) the task?
- Was there feedback to indicate you completed (or did not complete) the task?
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How to Do a UX Review
@mrjoe gives a great introduction to the expert review method in this 24 Ways article.
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An Introduction to Modern Product Discovery Practices
@ttorres’s product discovery keynote from Productized Conference 2016.
Goal: learn fast
(Output » Outcome)
- Are we meeting stakeholder needs?
- Can customers us it?
- Do customers want a solution?
- Are we solving a problem customers care about?
- Are we droving toward a desired outcome?
The Opportunity Solution Tree: Desired Outcome (OKR) » Opportunity (JTBD/product strategy) » Solution » Experiment
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Getting your priorities right
@chrishow rounds up some useful prioritisation techniques for making difficult decisions.
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Five dysfunctions of ‘democratised’ research. Part 4 – Quantitative fallacies
@leisa’s fourth post about scaling research, this addressing the risks of quantitative research.
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What big corporates often get wrong about Service Design
Fantastic article by Douglas M. Smith about the 5 mistakes big corps make with Service Design.
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UX Research Incentive Calculator
Useful tool by @ethnio for calculating research incentive costs.
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Using behavioural economics default effect for positive impact.
@_ted_hunt’s great example of using behavioural economics default effect for positive impact.